tag:blogger.com,1999:blog-826986957606858027.post3927033844837861955..comments2023-06-19T10:45:56.724-04:00Comments on Player Versus Developer: Single Player Kill Ten RatsGreen Armadillohttp://www.blogger.com/profile/15564045048380177626noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-826986957606858027.post-18248347941621604412011-06-05T14:35:28.677-04:002011-06-05T14:35:28.677-04:00Killing ten rats feels worth it to me (or tolerabl...Killing ten rats feels worth it to me (or tolerable) in MMOs because it is building up a character that I will be playing months and months from now. This is contrasted to single-player games where killing ten rats serves as filler for the 10-hour plot. The "kill 10" is almost a concession to the MMO format in my eyes, whereas there is no excuse for it in single-player games where they could invent whatever activities they wanted.Azurielhttps://www.blogger.com/profile/16581263347888757710noreply@blogger.com