tag:blogger.com,1999:blog-826986957606858027.post6401130980877619937..comments2023-06-19T10:45:56.724-04:00Comments on Player Versus Developer: Is a MOBA Crash Coming?Green Armadillohttp://www.blogger.com/profile/15564045048380177626noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-826986957606858027.post-7948143200860161052014-03-19T19:23:18.443-04:002014-03-19T19:23:18.443-04:00Those of us who grew up in Britain in the 1970s ha...Those of us who grew up in Britain in the 1970s have a somewhat nuanced view of "choice". Having that point of comparison lets us see the disadvantages quite as clearly as the undeniable advantages. I have to say that when I talk to people who think that spending several hours every month checking that they have the best available deal on their gas supplier so that they can save a the equivalent of a few hours' pay over the course of a year I do find myself wondering why they think it's worth it. <br /><br />On balance I prefer the wide range of MMOs available now to the smaller number we had ten years ago, even if that comes at the cost of stability. It's not a strong preference though. If 90% of MMOs closed down tomorrow and I had to make do with what was left for the next ten years I think I'd manage okay.<br /><br />As for MOBAs, I have yet to play one. I might break my duck with Infinity Crisis, seeing I'm such a long-time DC fan. I think you're right that a lot of the upcoming ones will fail. It's a bigger market than MMOs but it also strikes me as one much less prone to curiosity and tourism. Whether LoL players will feel the need to try out all the alternatives I somehow doubt.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-826986957606858027.post-64760689766627854282014-03-19T18:42:54.341-04:002014-03-19T18:42:54.341-04:00I think we'll see a lot of failed MOBAs -- the...I think we'll see a lot of failed MOBAs -- there are more than the market can bear, and many of them are of dubious quality at best.<br /><br />Also, even Blizzard's business model seems backwards after playing Dota 2 where you can play EVERY hero for free, forever. Being limited to a rotation of free heroes or being forced to buy individual heroes that are interesting seems very confining to me.<br /><br />Lastly, each new MOBA isn't really bringing much to the table. Turbine's DC MOBA has the DC IP, but they're not being very creative with it (how many flavors of batman do they need, there's an entire universe of DC heroes and they're using the same handful over and over!), the UI is horrible, and it feels clunky, soo . . yay?<br /><br />I think most MOBA players will find a game of choice and stick with that. League of Legends has the majority share right now, and I don't see any of the upcoming games prying anyone loose from there.Warsydehttps://www.blogger.com/profile/14167250810061082203noreply@blogger.com