tag:blogger.com,1999:blog-826986957606858027.post7542259394296057429..comments2023-06-19T10:45:56.724-04:00Comments on Player Versus Developer: Warhammer NDA RoundupGreen Armadillohttp://www.blogger.com/profile/15564045048380177626noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-826986957606858027.post-50260761977817691802008-08-24T10:19:00.000-04:002008-08-24T10:19:00.000-04:00Nice writeup. Just wanted to point out one quick t...Nice writeup. <BR/><BR/>Just wanted to point out one quick thing. Unlike in WoW, where PUGs are to be avoided, in WAR the 'open group' system means you can quickly and easily find a group whenever you might need one (PQ, RVR area), and its instant to join.<BR/><BR/>Even as a solo player, I think you will find that in WAR you will be joining groups far more frequently than you did in WoW, it's just the mentality difference between the games. Even in the beta, everyone has been very accepting of people coming and going in groups, and with the way the quests are designed (everyone gets credit), you don't have to worry about a group slowing you down.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-826986957606858027.post-59271556788144341132008-08-20T14:53:00.000-04:002008-08-20T14:53:00.000-04:00My overall impression in beta is favorable. Much ...My overall impression in beta is favorable. Much more so than wow has been for a while. It's a new game that fixes many of the issues in mmos that WoW had, but has a host of new potential problems for itself.<BR/><BR/>I love the tome of knowledge, but do see the possiblity of it being a big handicap if the traits unlocked are exceptionally good, exceptionally difficult or tedious to do so, or outright impossible if one can't get to the objectives (fyi: the chicken effect is only in flagged rvr areas, and most of the tome entries dependant on pvp are not tied to specific rvr areas).<BR/><BR/>The travel change, and the influence mechanic (think rep from wow) are hugely beneificial changes from how WoW has them set up. Time wasteage begone!<BR/><BR/>The population imbalance is the one truly major and gamebreaking issue I see. RvR just won't be fun if current conditions persist (disorder 1.5 : 1 order). Who knows what happens on release though.<BR/><BR/>I'm a Warhammer fanboy though, have been for 20 years. I'd play it even if it was the digital equivelant of poking a dead dog with a stick.<BR/><BR/>Shame it's not a 40k mmo though. :PAnonymousnoreply@blogger.com