tag:blogger.com,1999:blog-826986957606858027.post8460705884185367198..comments2023-06-19T10:45:56.724-04:00Comments on Player Versus Developer: Lockouts and Rested Exp as Incentives to Play Other Games?Green Armadillohttp://www.blogger.com/profile/15564045048380177626noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-826986957606858027.post-59558688730391969812009-03-31T01:27:00.000-04:002009-03-31T01:27:00.000-04:00Rested exp was never just a means by which people ...Rested exp was never just a means by which people could stay in level range of more active friends. It has always been a tool that does multiple things<BR/><BR/>- make playing alts more attractive<BR/>- tack on a minute or so onto the playing time as you have to find an inn before going to bed<BR/>- allow people to feel differentiated from other players because they are "smarter" about managing this resource. For example if you grind you burn off rest exp fast making grinding v questing even more inefficient for a slowly levelled character than a fast one. It's a little thing but players take a lot of satisfaction from being clever about such things.Stabshttps://www.blogger.com/profile/08716211705647213383noreply@blogger.comtag:blogger.com,1999:blog-826986957606858027.post-35605937024018262352009-03-30T20:36:00.000-04:002009-03-30T20:36:00.000-04:00I have mixed feeling about rested XP. I didn't eve...I have mixed feeling about rested XP. I didn't even understand what it was until about level 30 on my first character and it only recently that I understood that you need to be in an inn to get max credit. <BR/><BR/>One of my pet peeves is that I was one who bought WoW via download and when you do that you miss the manual and you then learn things the hard way.<BR/><BR/>The reason that I have mixed feelings about rested XP is because it actually provides a disincentive to play the game regularly. It seems to me that Blizzard would want to reward people who play the game, not the other way around. But then I understand why other people like the idea of keeping up with their friends. But then it doesn't make much sense in terms of internal game logic, either. XP should be related to how hard the monster is, not how rested you are; if you are rested and the monster is easier, you should get less XP, not more.<BR/><BR/>I think rested XP is one of those issue where there is a real tension between the internal logic of the game world and the external logic of Blizzard as a business.Anonymousnoreply@blogger.com