Sunday, October 18, 2009

WoW Halloween Achievements Broken In New And Different Ways

This year, the problem is apparently that certain trick or treat buckets in Northrend are incorrectly flagging buckets elsewhere in the world as already looted. If you need the candy bucket achievement (because you did not complete it last year), and you loot the buckets in the "wrong" order, you will be prevented from completing it. Blizzard says they're working on it.

It's not quite the generic "content failed to reset from previous years" issue that has come up repeatedly, but it makes the case yet again that there are serious problems with tying a long-term achievement grind to time-limited events that change just enough every year to make sufficient scale testing nigh impossible.

On the plus side, this is one of those things that is no longer my problem.


Klepsacovic said...

These are the type of new and innovative mechanics that keep Blizzard at the forefront of gaming.

Smeg said...

i disagree, playing holiday events is just stupid lulz. casualcraft demands it, however.

slux said...

Holiday events are definitely something fun to do and having them amount to something more than a lone NPC and some decoration like it used to be is a big improvement. Debugging might be hard, not so sure about that, but I do think these occurrences will get more rare during future events.

Callan S. said...

Well, if you look at it you recognise these are the signs of an unfinished game.

People like to think that mmorpgs are endless and never finish, while forgetting that means a perpetually unfinished game.