Longtime PVD commenter Fedaykin has been telling me that the worst that a PUG raid can inflict on me is something to write about and that OS-25 PUG's are even easier than Naxx. He turns out to be right on both counts, and I don't know that I've ever been more ashamed to walk out of a dungeon with the win.
The ugly details
Tobold says that he doesn't want to reveal his server because he doesn't want to use the very large platform that is his blog as a blunt instrument in this kind of situation. Obviously, I can't (and wouldn't) go back and anonymize Greenwiz's server, and mine is a substantially smaller platform than Tobold's, but his reasoning is sound. All names are omitted to protect the guilty.
The highlights of my first ever OS-25 PUG:
- The raid leader was apparently a freshly dinged Death Knight (wearing an atrocious mix of green and blue items) with one of those names that tends to spell trouble. You know, the ones so immature-sounding that one can make inferences about the player who would give a character that name, and generally turn out to be correct.
- The raid's lone druid ignored repeated calls for MOTW, and, when he finally realized that he was the lone druid, said that he would get us before the boss because he didn't want to shift out of Moonkin form. He also used whatever the spell Moonkin have which has the knockback effect, kicking trash mobs out of the AOE kill zone.
- The raid started out hopeful that even "scrubs" should be able to down Sarth with one of his Drake adds up. That impression was swiftly downgraded to "let's just try to finish" after at least one player died on each and every trash pull. (The raid leader may have contributed to this by assigning a different random plate-wearer to tank each pull, and not doing anything to ensure that healers had assignments.)
- Someone accidentally aggroed the third drake while we were fighting the pat that walks up to it. (Again, one might blame the raid leader for not moving the raid back.
- The MT for the actual fight against the dragon decided to tank the boss right in the middle of the path of the WALLS OF BLEEPING LAVA. In his defense, he did not know he was main tanking the encounter until moments before the pull, since the raid leader did not make up his mind (and initially assigned the job someone who clearly would not survive, only to have the raid protest en masse). He figured out that he was probably doing something wrong, so he proceeded to pull the dragon down to the ranged DPS spot, bunching the whole raid in a small area with a bunch of adds and a tail-swiping dragon. If the WALL OF BLEEPING LAVA had forced us to move, it would probably have hit 3/4 of the raid in the chaos and caused a wipe.
- When the boss died, the raid leader promptly ninjaed a T7.5 glove token for himself, and then proceeded to handle the rest of the loot distribution with the level of competence you might expect given the rest of the raid so far. He had consistent difficulty finding players on the loot interface, or reading the chat window to determine who won. The aforementioned moonkin decided to contribute to the idiocy by rolling on everything that dropped, including plate, and repeatedly rerolling if his number was not the highest. A typical raid leader would probably have kicked the guy, but our raid leader was an actual ninja looter, so I suppose his tolerance for such things was high.
Summing it up...
All in all? I'm outraged. Because of the incompetence, disorganization, and outright theft? Not at all. (I do already own T7.5 gloves, and got the 4 emblems of valor which were my main interest in running the raid in the first place.) Because we one-shotted the dungeon in about 30 minutes despite all these things.
I have zero problems with farming trivial content for loot on a regular basis - I'm still faithfully farming Archavon every week, and even though the fight is so easy that I can occasionally near the top of the damage meters with my non-raid-viable Frost-based Frostfire spec in a raid that still somehow manages to down the boss in three minutes. Still, even I have some low standards for encounters requiring some minimal competence for victory. Simply put, last night's OS-25 PUG deserved to fail. And instead we won, in a single attempt, with minimal casualties on the boss encounter.
There's a broader question, which I'd like to cover in more detail and will save for next week. In the mean time, though, this highly successful debacle of a raid has left even a proponent of raid accessibility like myself wondering if perhaps the bar has been set a bit too low.