Thursday, November 19, 2009
Meet Keriak, my Warhammer retrial Chaos Zealot. I've never played a healing class as my main in an MMORPG, but the Zealot (and its Runepriest counterpart) was really the class that stood out amongst Warhammer's archetypes when I auditioned classes during the game's launch.
I didn't stick to my guns the first time around for two reasons - I felt like I needed more DPS for solo'ing and I didn't enjoy being singled out for a quick and painful death. With soloing deliberately off the table and a limited time to revisit the game, I decided to give healing another shot.
Warhammer's pace is a big part of why I am able to enjoy the class. As Rohan illustrates, players in WoW die so quickly that a fraction of a second on the healer's part spells disaster. By contrast, Warhammer players are designed to stay up for longer.
On top of that, the Zealot's spells are all extremely fast casting - the slowest of my healing spells takes 2.5 seconds to cast, and he has several impressive instant-cast tools to work with. Also, Warhammer characters have a constantly-regenerating power bar (like a WoW Rogue's energy bar), rather than a fixed "use it and it's gone" mana bar.
The bottom line is that I don't feel nearly the pressure that I have the few times I've been responsible for healing or debuff removal in WoW. If the target I'm healing dies, it might be because I messed up, but it's more likely that they were simply taking unsustainable damage. Either way, Mythic has managed to make a pure healing class that made me WANT to be a healer, which is a pretty major accomplishment in a genre where it seems that healing is always in short supply.